
http://www.frayerchess.com
It seems to me that there is a vast difference between scientific development and practical application of principal. To be sure both are important to the fledgling sport of engine chess.
It was recently suggested to me that modern chess programs are nothing more than calculators that use mathematical equations in a brut force attack on chess positions. I began to speculate that this may be a common belief among engine chess players. Of course we all know that calculators do not play chess. Modern chess programs use a variety of sub-routines that prune or limit the number of moves that are considered. Many sophisticated heuristically based techniques have been used to impart a limited but quite effective knowledge of chess to these programs. While far from being sentient, a modern chess engine is much more than a mere calculator.
The computer programs we enjoy today are a direct result of 50 years of scientific research in the field of Artificial Intelligence (Specifically that of Expert Systems, a sub-field therein.) Hundreds of unnamed contributors from many diverse disciplines came together to infuse that first spark of intelligence into a mass of inert circuitry. So slowly did it come about that we don’t clearly see its improbable wonder.
A two hour video on the history of computer chess:
No comments:
Post a Comment